Hey there! I'm a postdoctoral researcher at Texas A&M University looking for industry opportunities
I'm specializing in Human-Computer Interaction and applied machine learning to identify cognitive decline
I am a Computer Engineering postdoc at the Sketch Recognition Lab at Texas A&M University, where I got both my undergraduate and graduate degrees. My dissertation focused on identifying linkages between digital pen kinematics and a pre-Alzheimer's condition known as Mild Cognitive Impairment (MCI). Other projects during grad school include exercise gamification, music composition, and augmented-reality activities.
Research interests include: Applied Machine Learning, Human-Computer Interaction, Human-Centered Computing, Human Factors Engineering, Intelligent User Interfaces, Virtual Reality, Augmented Reality, Gesture Recognition, Sketch Recognition, Experimental Methods, Statistical Analysis, Eye-Tracking Analysis.
Papers
Fellowships
Awards
One of the highlights of my career has been complimenting development work and research with service and volunteering. My involvement in my department's Computer Science and Engineering Graduate Student Association consisted of being an officer for several years in a row, and finally serving as the association's president for Fall 2019 to Spring 2021.
Mentoring undergraduate students allowed me the opportunity to become attuned with student needs and time constraints. I've also had the opportunity to volunteer and review for conferences, reviewing, and serve as a judge for university functions.
Computer Science and Engineering Graduate Student Association
ACM SIGCHI Student Chapter - Texas A&M University
Upsilon Pi Epsilon Honor Society
Conference Volunteering
I had the privilege of being the instructor of record of two senior-level capstone classes at Texas A&M University. This was a unique challenge in that senior capstone classes involve the teaching of multiple types of soft skills, considering this was class was set up in such a way that students were able to pick their projects. Some projects were also pre-determined in that clients were chosen for them, and it required students to meet with them regularly and report on progress with the end-user.
This class involved teaching multiple types of relevant skills including speaking to clients and creating lo-fi prototypes, teaching students how to create and follow Gantt charts, communicate project findings in end-of-semester presentations in front of industry affiliates, and report On milestone progress throughout the term. It was in this class that students applied all their acquired skills throughout their undergrad careers to the test in a free-form format, and watching students rise to the occasion was always the most rewarding part of teaching these two classes.
The two classes I taught as the instructor of record were:
Computer Systems Design - Computer Engineering (Senior Capstone) - Fall 2017
Senior Capstone - Computer Engineering - Fall 2018
Throughout my graduate school career I've had the incredible opportunity to work with various international labs on-site as part of research collaborations. These collaborations were conducted at various years throughout my time at graduate school among the best and most worldwide known institutions. In these programs I was able to gain an unparalleled amount of exposure to different lab structures, cultures, and approach to research.
Each and every faculty member, reseacher, and peer I met during this visiting research had a profound influence on my approach to research and life perspective. As a Human-Computer Interaction researcher and a developer, I believe a robust knowledge of worldwide perspectives and cultures is essential to truly serving the end user with whatever project I create. I am thankful for these opportunities that have allowed me to expand my professional and personal horizons.
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